![]() The Science in Science Fiction compares it to being able to step onto a world map at one's current location, walking across the map to a different continent, and then stepping off the map to find oneself at the new location-noting that the hyperspace "map" could have a significantly more complicated shape, as in Bob Shaw's Night Walk (1967). In the mapping model, hyperspace is a parallel universe much smaller than ours (but not necessarily the same shape), which can be entered at a point corresponding to one location in ordinary space and exited at a different point corresponding to another location after travelling a much shorter distance than would be necessary in ordinary space. Heinlein's Starman Jones (1953) is that of crumpling two-dimensional paper or cloth in the third dimension, thus bringing points on its surface into contact. In the folding model, hyperspace is a place of higher dimension through which the shape of our three-dimensional space can be distorted to bring distant points close to each other a common analogy popularized by Robert A. There are two common models used to explain this shortcut: folding and mapping. The basic premise of hyperspace is that vast distances through space can be traversed quickly by taking a kind of shortcut. The term occasionally appears in scientific works in related contexts.Ĭoncept A piece of paper crumpled into a ball, representing a two-dimensional object distorted in the third dimension, making points that are far apart on its surface come close to each other or even touch While most often used in the context of interstellar travel, a minority of works focus on other plot points, such as the inhabitants of hyperspace, hyperspace as an energy source, or even hyperspace as the afterlife. Many works rely on hyperspace as a convenient background tool enabling FTL travel necessary for the plot, with a small minority making it a central element in their storytelling. ![]() Usually it can be traversed – the process often known as "jumping" – through a gadget known as a "hyperdrive" rubber science is sometimes used to explain it. In most works, hyperspace is described as a higher dimension through which the shape of our three-dimensional space can be distorted to bring distant points close to each other, similar to the concept of a wormhole or a shortcut-enabling parallel universe that can be travelled through. One of the main reasons for the concept's popularity is the impossibility of faster-than-light travel in ordinary space, which hyperspace allows writers to bypass. Tubb, and media franchises such as Star Wars. Its use in science fiction originated in the magazine Amazing Stories Quarterly in 1931 and within several decades it became one of the most popular tropes of science fiction, popularized by its use in the works of authors such as Isaac Asimov and E. In science fiction, hyperspace (also known as nulspace, subspace, overspace, jumpspace and similar terms) is a concept relating to higher dimensions as well as parallel universes and a faster-than-light (FTL) method of interstellar travel.
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